Photorealistic Graphics & Animations
The Culture Lab provides photorealistic 3D designs for the private and industrial sector as well as the digital reconstruction of ancient buildings and historic places
When a digital art design just looks like a real life image
Example - Interior Design - Various Floor Types
Digital Reconstruction of historic monuments
Culture Lab offers the creation of digital 3D reconstructions of historic monuments & places on a realistic level of quality. The working results is based on archaeological evidence, historical information and available sketches with the aim of creating graphics which gets as close as possible to the historic original as well as to transcend a visual context impression of the monument’s appearance in ancient times.
Implementations of the products
- The high-class 3D application could be an attracting and significant add-on for museums, presented on information panels or displayed on screen.
- Historic landmarks and archaeological sites could benefit by photorealistic images of the buildings appearance in the past.
- At seminars, conventions and in websites, the product can be used as an impressive improvement for the presentation
Working Methods of a digital design, based on archaeological evidences, followed by a visual impression of a realistic graphic and an example of its possible implementation
Below the demonstration of a rough roundup of a workflow for a semi-free graphic interpretation of the ancient sanctuary of Ammon Zeus in Kallithea, Halkidiki. Goal is the creation of a 3D reconstruction which gets as close as possible to the historic original
First step is the gathering of all available information of the ancient sanctuary and contacted local archaeologist for further details, including photographing of the the environment, the ruins, finds and the handcrafted details including a series of close-ups from the materials, related with the building and the environment
Exemplification of reference materials (images only)
Exemplification of archaeological evidence (images only)
Exemplification of the creation of a digital model
The creation of a computer graphic starts with the digital modeling & sculpturing of the actual property, its individual elements, its environment and atmospheric details. After completing the basic structure of the models, each part gets furnished with its characteristic textures and materials. Next step is the adjustment of the scenes lighting as well as the adjustment of the textures physical behavior
Photorealism can be archived by the calculation of realistic lighting conditions, the strict comprehension of reflections based on the physical characteristics of the material in the real world as well as the imperatively consideration of surface imperfections
Possible Implementation - The presentation on a information panel
The image-retouched result gets placed at its historic location on top of the temple's ruins